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Fantasy Tournament is like a chess game, but instead of both players having the same pieces set, each will have to compose a team of heroes with specific capacities. The game is intended to include a kind of "RolePlaying" evolution of the pieces.
A chess club management system, based on a PostgreSQL database supported by a Qt based graphical user interface with forms based input. The system tracks members and their club rating using the USCF rating system. A tournament pairing module will be incl
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ChessGC is an opensource 3D Chess game for windowns written in C++ and OpenGL. It is being created as part of a game development club. Currently, games can only be played by two people on the same computer.
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
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ch0 c-h-zero the chess engine!!!
How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively?
--> Let's evolve !!!
It is just a Chinese-Chess Game,using SDL Library. Its target is to be a full feature Chinese-Chess ,supporting Two player via internet ,One player vs computer with AI supported
Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.
wxChess aims to be a two-player(human vs. human) and a one-player(human vs. AI) chess game developed primarily with the C++ library wxWidgets. Plans include, but are not limited to, PGN uploads for position evaluation and strength improvement tools.
Hnefatafl is a viking board game that is in a way similar to chess. I plan to implement several variants like Tablut, Hnefatafl, Ard Ri and some more. The first version will support playing over the internet but not have an computer ai.
CCNI (Chinese Chess Network Protocol) is a communication protocol for Chinese chess programs. It will provide a standard way for them to interact via LAN or internet. This project also provides a referenced implementation of CCNI.