Showing 8 open source projects for "strategy"

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  • 1
    A concise javascript chess engine, first written for the 5k web competition. It plays at the level of a lazy amateur, so is a good match for most opponents.
    Downloads: 2 This Week
    Last Update:
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  • 2
    BagaturChess

    BagaturChess

    Java Chess Engine

    This is UCI Chess Engine writen in Java. Since version 1.4 (inclusive) the project was moved to https://github.com/bagaturchess/Bagatur
    Downloads: 0 This Week
    Last Update:
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  • 3
    Conqueror Chess Engine

    Conqueror Chess Engine

    A powerful chess engine written in C++

    A powerful chess engine written in C++. It currently implements hybrid board representation, alphabeta pruning, quiescence search, static evaluation, legal move generator, iterative deepening, MVV/LVA move reordering, makemove, unmakemove and uci move representation standard, tapered evaluation. Elostat gives the current version an ELO of 2100 measured over 50 games.
    Downloads: 3 This Week
    Last Update:
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  • 4

    Kenny

    "Kenny" is an XBoard/WinBoard chess engine based on "Winglet"

    Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess...
    Downloads: 0 This Week
    Last Update:
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  • 5
    ch0 c-h-zero the chess engine!!! How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively? --> Let's evolve !!!
    Downloads: 0 This Week
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  • 6
    Cassandre is an extensible chess engine written in C++, it is Winboard/XBoard compliant.
    Downloads: 0 This Week
    Last Update:
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  • 7
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 1 This Week
    Last Update:
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  • 8
    SMART: SMART Minimax Analyser for Recursive Trees. The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
    Downloads: 0 This Week
    Last Update:
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