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Take the chess graphism, and use it with a chess engine.
You are given a chess graphical interface, with drag and drop functionnalities (or other interaction mode), board flipping, and some pieces/cells sets given. Then, you have some callbacks methods in order to validate moves from your chess engine and to update them to your chess engine.
Easy playing java chess game, You can play against own written wow chess engine, or other users, rewind games forward and backward, easily restart again or if needed replay the game on demand. Attractive user interface and effects. If You like to You can see other games being played, linux,win
A chess application : game with human and/or computer
A chess application in order to play against computer or to play with another human. No network playing is planned (no FICS).
This program uses the Carballo Chess Engine in order to check moves, and the Stockfish engine (that you must download on their website) in order to generate the computer moves.
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A simple network chess game : only for 2 human players. Notice that in order to build the project, you need to add my jar library PluggableChessGraphism (>= 1.20), also available on Sourceforge, to the build path. Also, chess engine and images are imported from CarballoChess project : https://github.com/albertoruibal/carballo
A java-based, purely object-oriented chess engine.
Kenny ClassIQ (read Kenny Classic) is something like my dream project. It is a chess engine with pure object oriented programming with close-to-real-world representation of the game inside the program using OOPS. Initially I thought of doing a similar thing in C++, but after trying to develop my other chess engine Kenny in this route, I found out that it is a difficult task, and switched to using Java for the programming instead. To learn how to do it, I created a similar,...
German (English below):
DokChess ist eine voll funktionsfähige Schachengine. Sie dient als einfach zugängliches und zugleich attraktives Fallbeispiel für Architekturentwurf, -bewertung und -dokumentation. Der verständliche Aufbau lädt zum Experimentieren und zum Erweitern der Engine ein. Ziel ist nicht die höchstmögliche Spielstärke – dennoch gelingen Partien, die Gelegenheitsspielern Freude bereiten.
DokChess ist eines der Fallbeispiele im Buch "Softwarearchitekturen dokumentieren...
Mediocre is a Java-based chess engine, implementing features like LMR, SEE, history and killer moves heuristics, transposition tables, internal iterative deepening, PVS search etc.
jose is a graphical Chess tool.
>>> moved to https://peteschaefer.github.io/jose <<<
You can store chess games in a database.
You can view and edit games (including variations and comments).
You can play against a plugged-in chess engine and use it for analysis.
Features 3D board view.
Chess Editor is a pure Java tool to create, edit and view chess games in the Portable Game Notation (PGN) format. The tool integrates with externally specified chess engine programs to provide analysis of board positions.