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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
RelaxChess, chess game that makes no search futher needed for a wow
Demo version of RelaXChess game, You can play against own written wow chess engine, or other users, rewind games forward and backward, easily restart again or if needed replay the game on demand. Attractive user interface and effects. If You like to You can see other games being played, windows, android
Easy playing java chess game, You can play against own written wow chess engine, or other users, rewind games forward and backward, easily restart again or if needed replay the game on demand. Attractive user interface and effects. If You like to You can see other games being played, linux,win
A java-based, purely object-oriented chess engine.
Kenny ClassIQ (read Kenny Classic) is something like my dream project. It is a chess engine with pure object oriented programming with close-to-real-world representation of the game inside the program using OOPS. Initially I thought of doing a similar thing in C++, but after trying to develop my other chess engine Kenny in this route, I found out that it is a difficult task, and switched to using Java for the programming instead.
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Mediocre is a Java-based chess engine, implementing features like LMR, SEE, history and killer moves heuristics, transposition tables, internal iterative deepening, PVS search etc.