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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
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OliveChess is a simple chess engine compatible with modern chess interfaces such as ChessBase products, Arena and XBoard/Winboard.
The engine supports UCI and XBoard protocols.
Note: in order to use it as an xboard engine you may need Polyglot tool to be installed first
Take the chess graphism, and use it with a chess engine.
You are given a chess graphical interface, with drag and drop functionnalities (or other interaction mode), board flipping, and some pieces/cells sets given. Then, you have some callbacks methods in order to validate moves from your chess engine and to update them to your chess engine.
A chess application : game with human and/or computer
A chess application in order to play against computer or to play with another human. No network playing is planned (no FICS).
This program uses the Carballo Chess Engine in order to check moves, and the Stockfish engine (that you must download on their website) in order to generate the computer moves.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
A simple network chess game : only for 2 human players. Notice that in order to build the project, you need to add my jar library PluggableChessGraphism (>= 1.20), also available on Sourceforge, to the build path. Also, chess engine and images are imported from CarballoChess project : https://github.com/albertoruibal/carballo
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
Chess Editor is a pure Java tool to create, edit and view chess games in the Portable Game Notation (PGN) format. The tool integrates with externally specified chess engine programs to provide analysis of board positions.
ch0 c-h-zero the chess engine!!!
How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively?
--> Let's evolve !!!
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.