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Take the chess graphism, and use it with a chess engine.
You are given a chess graphical interface, with drag and drop functionnalities (or other interaction mode), board flipping, and some pieces/cells sets given. Then, you have some callbacks methods in order to validate moves from your chess engine and to update them to your chess engine.
German (English below):
DokChess ist eine voll funktionsfähige Schachengine. Sie dient als einfach zugängliches und zugleich attraktives Fallbeispiel für Architekturentwurf, -bewertung und -dokumentation. Der verständliche Aufbau lädt zum Experimentieren und zum Erweitern der Engine ein. Ziel ist nicht die höchstmögliche Spielstärke – dennoch gelingen Partien, die Gelegenheitsspielern Freude bereiten.
DokChess ist eines der Fallbeispiele im Buch "Softwarearchitekturen dokumentieren...
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This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application.
If you are interested to contribute please contact me.
Francisco Rafael Del Roio <francipvb@hotmail.com>.
Simontacchi is a Winboard/UCI compatible chess engine that intends to grow via development community involvement. The goal of the project is to create a chess engine that rivals the strongest commericial and amateur programs.