Open Source GLSL (OpenGL Shading Language) Chemistry Software

GLSL (OpenGL Shading Language) Chemistry Software

View 108 business solutions

Browse free open source GLSL (OpenGL Shading Language) Chemistry Software and projects below. Use the toggles on the left to filter open source GLSL (OpenGL Shading Language) Chemistry Software by OS, license, language, programming language, and project status.

  • Cloud-based help desk software with ServoDesk Icon
    Cloud-based help desk software with ServoDesk

    Full access to Enterprise features. No credit card required.

    What if You Could Automate 90% of Your Repetitive Tasks in Under 30 Days? At ServoDesk, we help businesses like yours automate operations with AI, allowing you to cut service times in half and increase productivity by 25% - without hiring more staff.
    Try ServoDesk for free
  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 1
    atomes

    atomes

    Analysis, visualization, edition of 3D atomistic models

    atomes is a Free (Open Source) cross-platform software licensed under the terms of the Affero GPL v3+ license. atomes is a toolbox developed to analyze, to visualize and to create/edit three-dimensional atomistic models. atomes also provides an advanced input preparation system for further calculations using well known molecular dynamics codes: - Classical MD : DL-POLY and LAMMPS - ab-initio MD : CPMD and CP2K - QM-MM MD : CPMD and CP2K atomes is developed by Dr. Sébastien Le Roux, research engineer for the CNRS Dr. Sébastien Le Roux works at the Institut de Physique et Chimie des Matériaux de Strasbourg.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 2
    Hyperballs
    We present an improved ball and stick representation called HyperBalls. This type of depiction is particularly useful to represent dynamic phenomena, such as the evolution of non covalent bonds and takes advantage of GPU capabilities. HyperBalls are now fully integrated into the UnityMol software and are actively developed in that context. You will find the most up-to-date versions of the shaders in the http://unitymol.sourceforge.net project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next