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The AO Chat Projects goal is to create an efficient and robust library for the chat protocol used in Funcoms Anarchy Online MMORPG. This includes the lowest level of C libraries, to GUI/TUI chat clients, to database integrated bot daemons with various p
'Collaborative Abstract Network Object Building Environment'
An internet Virtual World building and conference/chat system with extensive scripting support.
SporksBot is a modular IRC bot. It is programmed in pure OOP Perl and using the Net::IRC code. Modules are *very* easy to program. SporksBot has a well-defined database access API which allows source-independent database access.
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An IRCX Server developed upon the .NET technologies, written in C# and VB.NET. Plans include full range of services and full network development support as well as a plugin architecture for easy expansion of the server.
This project is old and i recommend you use Nefarious IRCu, it has all of the Boxen IRCu features. Click on the link below or go here http://sourceforge.net/projects/evilnet
vnLanChat is a crossplatform LAN chat application, useful for chatting over a local area network. It uses C++ class library wxWidgets. No server needed. Win32 and Linux platforms. Win32 version has tray icon. Russian language. VyPress chat compatible.
The purpose of this project is to basically take up where TekNap left off and adding a user freindly GUI, new commands, and hooks. Yet keeping the powerful scripting language and customizabilty that currently exists.
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Provide a secure and centrally managed Business Instant Messaging Solution (server/client), including Chat, Voice / Video Conferencing, File Transfer, Emoticons, Dictionary and Tools add-in function etc.
BIM is a Java based AOL Instant Messenger (AIM) Client featuring a full feature Swing GUI. BIM also comes with encryption support. It has a small code base (617KB w/encryption libs) and can be easily dropped and run on wide array of operating systems.
Communication protocol for advanced clients of talker Atlantis (now running at atlantis.talker.sk). No implementation. No sourcecode. Only specfication.
LinQ is an instant messaging system based on the Jabber/XMPP protocol. Both server and client are included. We specifically aim at highly extensibility and efficiency of the software.
HeavyMole is an ambitious file sharing and communication application (P2P). Main features are: advanced UDP based communication protocol, distributed handling of queries, advanced query language, filtering of answers, distributed chat,...
This is a project to develop a SIP based SIMPLE compliant client for instant messaging and presence. Initially there are Unix (yes Linux too) and Windows versions. It supports advanced security with S/MIME and TLS.
Many schools have began offering distance learning courses. This project is intended to bring all the utilities needed for distance learning courses into one suite. The main program will be a client-server based program that incorporates chat rooms, foru
Aeru IRC is IRC Client for the .NET Framework. It made with C# programming language and features a full Graphical Interface. Aeru IRC uses XML to store servers and channels and app settings. The GUI uses the power of .NET.
CaminoTalks is a open source, cross platform videoconferencing system. It is designed to work behind a firewall and can have mutiple connections. It works with all popular Messengers like MSN, AIM, ICQ, GAIM. It overcome Netmeeting/H323.Videoconference.
This project is an open source hub software (server for Direct Connect) coded in C#, more powerful, requiring less resources and supporting a <a href=/projects/odchplugins/>plugin</a> architecture.
The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
A VB Project for Microsoft platform suitable to aid on pen and paper
Role Playing games conduction. Implements miniature map, chat, file sharing,
Master General View, Players limited view. RPG Plugins, Client/Server
architecture.