NetDare is a Java network game system. The project consist in APIs, a server, a client, a PHP CMS (Content management System) and a game sdk to help the development or integration of a game wich altready exist.
An Internet Corpus Linguistics analysis tool focusing on lexical variation over time and by geographical location. Initially the project will analyze word frequencies over time in the Linux Kernel Mailing List.
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A small but very useful vector graphics drawing program. A picture can be drawn by multiple people simultaneously over a network connection. If you know how complicated it is to explain something via instant messaging, you know why you need this tool.
Encrypted Chat [synchronous encryption based on passkeys ( and maybe in the near future :) asynchronous encryption based on public/private keys) ] with a lot of smart features, perfectly suitable for developers to communicate in an insecure network.
New Age ++ is a project that focuses on general programming and has many ideas in mind. Most possible one is a new encrypted P2P network to share files like videos, music, software. etc and possible support for networks like Gnutella or Napster.
The New World of Darkness Online project will provide a community based environment for online roleplaying, character management, and chat for the World of Darkness roleplaying game.
A Cocoa IRC client for Mac OS X. Some of your favorite features may even be supported! Requires Mac OS X 10.4.3; compiled for PowerPC and Intel machines.
A board software with many capabilities including "nicknames" for members (similar to most messenger software). Fulfills the need for a good msg-board.
NiMC provides an Instant Messaging server and client that runs on a custom protocol that is implemented in python. The project was written as a learning experiment by its author, to get experience with TCP/IP. Great example of how to do TCP/IP wrong
NitroOnline is a project to bring the Nintendo DS handheld online using advanced optimization techniques, cleaner than tunneling. We intend to develop the project in C, whilist device driver and some kernel extensions are done in C++.
A mini social messenger that is not internet based
A mini social messenger that is not internet based but rely on a network connection, written so as to facilitate communication for non online play of games and so on, the program is still subject to major changes. Like a chat room for people who have caped internet connections.
NukeChat is a module designed for PHPnuke 6.0, but it should work upon previous releases such as the 5.6 or 5.5 and next. The core is a Java Applet : the Chat that works with JVM 1.1 through JVM 1.4.
This library is a general purpose library for Java programs that use the Open Game Cache (OGC).
Information about the Open Game Cache can be found at
http://opengamecache.sourceforge.net/
Keywords: master server game server