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NiMC provides an Instant Messaging server and client that runs on a custom protocol that is implemented in python. The project was written as a learning experiment by its author, to get experience with TCP/IP. Great example of how to do TCP/IP wrong
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
Deep Matrix is a Java chat-client and server system that turns 3D VRML/X3D worlds in to multi-user enviroments. The current version "Deep MatrixIP9" works on Windows, Mac, and Linux OS systems.
This project contain chat server and chat client/admin that works on Windows/Unix.. This is a Free software. Developed by Osama Mohammad Oransa, 2009,contain 3 parts : Chat Server ,Admin and Chat Clients, Based on Java RMI, will support XMPP soon.
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The software aims to provide a solution to the problem of secure communication in the mobile environment for all mobile devices. It was produced during a software project and is functional on the Java WTK emulator, however more work is needed.
It is a text, audio, video chat and desktop sharing application (Client And Server).
Req : JRE 1.6
MYSQL backend
More details at:
http://milindmathur.blogspot.com/2009/06/java-mysql-based-conference-client.html
The Twilight LAN Messenger is a LAN application its coded in JAVA Programming Language, The software can act as a server and client in the same time with an easy to use GUI.
Client-Server Chat Application Written in JAVA ---- 3.0b: Private Chats Implemented ---- 4.0b: It is Now Possible To Send Files ---- 4.5b New Look! ---- 5b: Avatars, Icons and A Lot Of New Features --- 5.2b: Server Management, new Users List
A java based MOO/MUD client that is able to process HTML. With this client it is possible to connect to a standard mud server, but when html tags are send to this client, it will be processed, so images, links, etc will be displayed. MCP support.
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A web-based instant messenger client allowing you to connect to supported messengers (AIM, GTalk, MSN, Yahoo) via HTTP (or HTTPS). The Yafumato server connects to the messengers by proxy and provides a web interface, allowing IM access from anywhere.
ICE (Instant Communicator for Everyone) is a chat system. It comprises of Server and Client. So why another Chat system? I have worked in a restrictive environment (like at customer site) where there is no internal chat system.
Communication program that allows one instance to act as a server and then any number of instances to connect through any desired port (specified by the server) to Chat and transfer Files, the server relaying. Chat history can also be saved.
This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
This is a simple working Java based chat room server + client.
There are many bugs hope to fix soon, you may download it as a learning experience or for use in the office.
Any bugs/coding horrors/suggestions let me know.
Have Fun....
Aviad
NetDare is a Java network game system. The project consist in APIs, a server, a client, a PHP CMS (Content management System) and a game sdk to help the development or integration of a game wich altready exist.
Yet another simple server-client chat application. Testserver runs at vitaminless.endoftheinternet.org:5667. If the username doesn't exist, a new user will be created.
This is a less intrusive ajax web chat which uses Ajax, Smack, XMPP. This is the client version Servlet. The backend code should run under Tomcat server. You can use openfire or any other XMPP server as the server, gtalk also.
GOIM is a Jabber client with special features targeted at gamers. It is based on the eclipse rcp and will include all major jabber features in addition to displaying who in the roster is playing which game on which server and other game related features.
University Project of Java Instant Messaging (UpJiM) is a service of Instant Messaging based on appropriate protocol and realized through the interaction between three applications: the UpJiM client, the UpJiM bootstrap server and various Message server.