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UFONet - Is a set of hacktivist tools that allow launching coordinated DDoS and DoS attacks and combine both in a single offensive.
It also works as an encrypted DarkNET to publish and receive content by creating a global client/server network based on a direct-connect P2P architecture.
+ FAQ: https://ufonet.03c8.net/FAQ.html
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-> UFONet-v1.8 [DPh] "DarK-PhAnT0m!" (.zip) -> md5 = [ c8ab016f6370c8391e2e6f9a7cbe990a ]
-> UFONet-v1.8...
Development of CRG is now in
https://www.facebook.com/groups/126006504596245 (This is for DEVELOPERS). For Users, use the normal Derby Scoreboard group
https://www.facebook.com/groups/derbyscoreboard/
Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
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GOIM is a Jabber client with special features targeted at gamers. It is based on the eclipse rcp and will include all major jabber features in addition to displaying who in the roster is playing which game on which server and other game related features.
Make AJAX/PHP avatar worlds on websites. Build visualized, real multi-user communities, fora and chat rooms. See your buddies wander around. From card games to virtual RPG worlds, DutchPIPE makes it possible. The future: interconnected DutchPIPE sites.
RPG-WEB is a real time web-based environment to play rpg games with AJAX technology. With only a capable web browser you can play a multiuser rpg game wherever or whenever you want. RPG-WEB will have a plugin system to use the game rule system you prefer
SICSY is a system, in which a server and multiple clients can communicate in near real-time. It allows for developers to easily create such systems, for anything from chat to games. The client is written in Javascript/AJAX, and the server in Perl.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
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LANCon is a LANParty and LAN Tournament management system which helps organize and run a LAN Party or Gaming event. LANCon is written in ASP (VBScript) and doesn't require a Database since all data is stored in XML.
In 2003 some soccer enthusiastic boys met in a pub in Erfurt/Germany to start a guessing game with pen and paper. So our game was born. Now, with the start of the Bundesliga second season in 2008 we do it online. This is the sourcecode of the project.