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Hexard 1.0.0.0 is an A.I. Chatbot that is designed to interact with the user. It is A.I. because of its ability to learn from the user.
It has a huge memory, and can remember loads of responses.
The idea is simple. Creating a program to simulate an artificially intelligent computer capable of carrying out simple task. Jarvis Celibi 4.2 is not artificialintelligence. It is not machine learning. It is not a neural network. And it is still under development.
AIMLpad is an AIML chatbot program with extra features for the bot developer. Includes a scripting language (besides AIML) and includes features to use the OpenCyc and ConceptNet reasoning systems. Has a micro web server, uses IRC, as well as MS Agen
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This is a project based on Splotch, posted by oriondown.
It's an Eliza clone that pretends to be a person chatting with you.
It also uses the libyahoo and carries an IM conversation.
try talking to SplotchPlus (on yahoo IM) if it is online.
BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
The MXControl project aims to create a set of tools to extend and administrate the Chat-channels on the WinMX Peernetwork. Part of this projects are BendMX that adds features to the Chat, and a full featured Chatbot for administrative and other tasks.
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Winbot, a IRC Windows bot, that was first developed by Crypt Sowftware and now being ditributed and/or developed by BlaherTech. -http://www.blahertech.org
Thoth is a chat-bot done in C++, made specifically made for the Chatbox Challenge. Thoth has built in learning capabilities and is extensible for future development. A CGI interface is currently underway, and other interfaces may be implemented later on.
Sea3D is a 3D OpenGL implementation of the widely popular board game Settlers of Catan, including Seafarers. It has full textures, lighting, 3D rotation, panning, zooming, hotseat and network play, and has built-in game finding and ELO ladder ranking.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificialintelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
Developing a serie of tools to apply markov chain analysis to text considered as time series. The primary purposes are the development of efficient core tools and adaptors to allow a variety of text sources to be processed, and of a library of sample ap
J-Alice is a C++ implementation of an Alicebot clone. It can chat on console, irc and function as a mini-http server. Currently it runs on Linux, BeOS, Windows and Solaris with equal functionality.
Trilliza is a plug-in for Trillian that establishes Eliza-style A.I. conversations via many chat mediums. Users will be allowed to configure the responses of the A.I. via text file and preferences GUI. This will be developed using MFC and Visual Studio
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
Prolix is a "binary bot" chat interface
and bot for various battle.net(tm) like
services such as bnetd, fsgs, and possibly
battle.net itself. Prolix offers a modular
design allowing one to create and use
custom controls, bots and displays.
"Nearly Intelligent Computer Operated Language Examiner" - NICOLE is a theory or experiment that if a computer is given enough combinations of how words, phrases and sentences are related to one another, it could talk back to you.
ALICE utilizes AIML (ArtificialIntelligence Markup Language) to form responses to your questions and inputs. Unlike other commercial chat robot software costing thousands of dollars, ALICE is freely available under the terms of the GNU Public License