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Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
Coopnet is a lobby based Chat with the functionality of launching games. Its aim is to enable users of Windows and Linux to play together on the same network.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Echomine Muse provides an easy-to-use Java API that gives you quick and easy access to network collaboration services. Specifically, it allows you to communicate with Jabber/XMPP servers to perform instant messaging and presence management.
JAIMBot is a modular architecture for providing services through an AIM client. It contains a generic AIM library and a Bot which uses this library to provide such services as Offline Messaging, Lists, Weather, Headlines, Stock Quotes, AI chatterbot.
Control vibrating motors and force feedback devices attached to your computer with GUI to control your own devices or interact with other users over the Internet (via IRC, Jabber, or direct TCP connections), includes support for Nexuiz game.
Java based API for interfacing with chat servers for the game Anarchy Online (AO). Objective is to design a java chat API for AO that is powerful, easy to use, modular and multi-bot compatible, as well as being useful in Android/Mobile Platforms
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
AOLibrary is a java-based library for writing chat bots that can be used with the game Anarchy Online. (Bots are often used to facilitate communications within an in-game organization or guild.) The library is written in Java 6.
GOIM is a Jabber client with special features targeted at gamers. It is based on the eclipse rcp and will include all major jabber features in addition to displaying who in the roster is playing which game on which server and other game related features.
Red5chat is an opensource project of a video chat written in Action script AS2 (flash7) using the RED5 flash server. It allows private/public chat with audio and video through an Flash interface
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
A Halflife / Halfelife 2 IRC match bot. Reports for various HL/HL2 game events. Also has Admin features. Simple to use with auto-setup. Written in Java so is suitable for many platforms.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
ScriptBot is a scriptable IRC bot. Based on PircBot and BSF, it allows to fully customize the bot's behaviour by editing script files in the scripting language of your choice.
MaxIM is a Java based Instant Messaging Framework which allows integration of IM facilities within existing applications. For example technical support from the help menu or in game communication.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.