The BattleShip is an online game developed in Java.
The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his...
A third party program to connect to the Heroes of Newerth chat system. Allows all of the functionality of the ingame chat, without having the game open! For Linux, Windows, and Mac.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
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Save the Queen open RPG /w administrative game tool.
The Queen of Midgar is missing! Choose to play Ninjas, Robots, Pirates, Cowboys, and more as you undertake quests to save the queen!
Hero Arena (HA) will be a turn based strategygame written as a Java Application for a Windows OS. Development will be open to developers of all ranges with hopes of improving skills and knowledge through working on a fun, laid-back project.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
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The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
gazebo
n : a small roofed structure affording shade and rest.
Also an open framework for playing and assisting at playing most any OGL d20/DND game in the Gnome 2 environment.
Based on the Project: Heat of War game engine (in development). Ideally, users will interact in a 3D world through voice communication, chat windows, and various other means. The engine will be capable of handling FPS, RTS, and MMORPG games.
Perihelion is a 2D StrategyGame. You are in an asteroid which is dangerously moving close to a star. You have 30 days to earn enough money to buy a space trip ticket to another asteroid, probably farther to the star.
The game will be programmed with
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We are creating a java based game of world domination!<BR>
Mmmmm....world domination...<BR><BR>
This game is a turn based strategygame where users engage in combat, fortify positions and manage resources (cards, etc) much like a board game. Fun!
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
A flash poker game that will be bases for vs competition. No computer AI involved at this level of development. Will use a MySQL DB for registration and tracking. There will also be the option to play vs AI opponent.
EcoSim is a webbased multiplayer economy simulation game where you can found a company and trade different goods or mine raw materials. The project is in designing phase where the database is designed. Contributers are welcome!
This is a computer program that play the game, Go. This program uses a combination of pattern matching, influence function and a primitive strategy generator to make its next move and also predict the opponent's moves.