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A Python IRC Console Client. I use it to tunnel irc through ssh when I'm at the university. It isn't finished yet, but works quite well for me. The base work is done, but I will revise most of the code soon, so it will be more structured hopefully.
This IRC-Bot is designed to automatically take a special status variable from an cod4 server running the PAM4.02 mod thats called an __pam_ticker. It will then format it to readable text and send this text to a specified irc-channel.
Ethereal Realms, a concept chat and role play system that has acquired additional components such as social networking, galleries and message boards. The code borrows themes from Plenty of Fish, Elfwood/Gallery and the defunct WBS.
OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
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ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
A python XML aware asynchronous multi-user server. Allows Macromedia Flash clients to connect to this server via actionscript, to create rooms, subrooms ... to chat in private or in a room, to protect a room, to play an internet multiplayer flash games
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
Python-Talk is a Python implementation of a talker environment, such as Elsewhere-Too (aka ewtoo). It is a new and innovative style of talker, with easy to understand code.
This project want to make clients/servers fully compatible with the C6 Tin Multichat. The client will be written in c/c++ or other portable code. The server is written in VB code because it's more easy to read :)
A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()
PjBOT is a fun-oriented irc bot. It does trivial (making statistics of the results, creating a webpage) and in the near future more games.
It is developed in Python. It's Multiplatform and GPL.
Pycq is a 100% Python module implementing the client side of the Mirabilis ICQ protocol v5. Stable and platform-independent, it allows you to write ICQ clients or bots in a few lines of code.
A small Win32 applet to switch Roger Wilco channels, and generally control Roger Wilco without having to leave your game. Source will be available when code from RW is clean-roomed.