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A canvas library for generating technical drawings
...Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack.
Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
Yet another C CGI framework. Includes CGI library, template parser library and helper libraries (mysql helper, hash support). Works with FastCGI (must be compiled with libfcgi). Documentation available at http://www.pavluk.org/projects/libcgic/libcgic/.
2D tilebased/networked game development libraries. Include functionality
for different configuration files (INI-style, XML) and IFF (ancient format
design from Electronic Arts). All is based on the Simple Directmedia Layer
and related libraries.
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modvb is a fork of modgb(http://modgb.sourceforge.net) we wish to extend modgb beyond the expectations of the origanal maintainer and create a full ISS clone based on open source software
The Shark CGI Function simplifies programming CGI's in C. It extracts variables and contents from GET, POST & multipart/form-data forms (including file uploads and cookies) and makes them accessible as environment variables. See homepage for more info.