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A simple, console-based card game, similar to some other card games.
...So if Player 1 has
too much, and Player2 isn't - Player2 wins.
If both players have not more points, than 21, player, who has more points, wins.
If both players have equal points - this is dead heat. No one wins.
This program allows a user to play Mille Bornes against a computer opponent. Rules have been slightly altered, and are explained under "special rules" in the rules window.
This is a Java-based program intended to allow users to simulate Yu Gi Oh duels with AIs or with friends.
The project is has been in the design and brainstorm stage for approximately two months and is now in development:
1: Functional GUI which allows all elements of YGO gameplay. This stage will allow users to explore the interface and perform all actions available in the YGO card game. This stage also will not contain images of each YGO card; rather, words will be substituted for images.
Estimated time of completion: Mid November
(See the CHANGELOG file)
2: Fully automated GUI with all actions scheduled and handled by the computer. ...
Call Bridge is a popular card game. I wrote this to see if I can create a GUI based card game in less than 15 KB by replacing images with UNICODE characters. The player plays a game of Call Bridge (*duh*;) against 3 bots. GUI FILES NOT UPLOADED YET.
BlackJack-like game where you play against another player, either online or on a LAN, where the best hand wins the round. It's still developing, the new round doesn't work as it was supposed to... and many new features that will come as I improve it.
an online collectible card game in the works. not quite a 'magic' clone, as each player will be able to create their own character, and eventually, their own cards. bring your thinking caps!
Java based "table-top" card game interface, using Java's FX platform. Allows for multiplayer interaction, modular rules and card graphics, simple chatting, and other difficult items. Will need testing on all available systems.
Deception (Open Card Game) - A two-player, simultaneous-turn card game with a high degree of customization. The game emphasizes creativity, fast gameplay, bluffing, strategy and tactics.
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Mystick Domination card game. Each player represents a power Mystick who attempts to control all the power in the world while preventing other Mysticks from doing the same. Players make fate draws into their Mystick crosses using Tarot decks.