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DUNO is the multiplayer implementation of the popular card game UNO. DUNO is written in Java, communications are based on Java RMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
Open Hold em is a java-based, server and client environment for hosting your own texas hold poker tournaments, and regular tables. It is full customizable and deployable in a number of different java-based hosting environments.
PikSkat is an implementation of the German card game Skat. With PikSkat three or more people can play a Skat match over the Internet without the need for an external Skat server. Playing against the computer is not (yet) supported, however.
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Languages: C++ (client with Qt), Java. OS: Linux, FreeBSD, MacOS X, Windows. Card game preferance. Multiplayer server and clients. Optionally work with mysql.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.