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Academic Proof of Concept of Heterogeneous Connectivity Between Client and Server using a full-duplex complex message mechanisms using a Game of Poker as example. The game is web enabled and custom made with an artificial inteligence behaviour.
Schafkopen
It is a bavarian card game. Its is played with 4 persons in a team or as a single player. There are many differnet ways of playing it, so you need the right strategy to win.
This application is a clock for poker tournaments. Absolutely everything will be configurable: levels with small/big blinds/ante, duration, breaks, number of players, tables, payout table.
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A Contract Bridge JAVA Based Hand Generator. Designed to aid with bidding theory and development. Hands and can be created using points, distribution and fixed cards restrictions.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
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Java adaptation of the Citadelles board game created by Bruno Faidutti
Play on the web, against other human opponents or versus bots
Currently translated in english, french, catalan and czech
Test it here : www.citadelles.net
Collectible cardgames web application.
Web-based java game that supports test and double player mode. This web application allow to play whit famous collectible card game. It's simply a virtual table without rule.
CGM aims to be a functional, easy-to-use web-based card game/management app. At this time there is OCTGN and a few other pay-to-use alternatives that are available, and OCTGN is the most familiar to me (for playing Game of Thrones and Magic). There is no functionality that OCTGN (or any card management app for that matter) has that couldn't be available from a web-based app.
Rising Heroes is a card-based game server that allows players to use and trade cards in order to collect resources, develop skills, fight in battles and defeat their opponents through games organized in tournaments.