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Academic Proof of Concept of Heterogeneous Connectivity Between Client and Server using a full-duplex complex message mechanisms using a Game of Poker as example. The game is web enabled and custom made with an artificial inteligence behaviour.
The Open Poker Project aims to provide a free implementation of a Texas Hold'em poker game with a client server architecture. The server and client are written in Java. Hence the ansatz is platform independant and supports multi-player games.
Pokerbot is a Pokerengine to host programmed pokerplayers(Client-AIs). Users code their own Poker Clients and let them compete to others. Phase one is to have the engine running on a single machine with loaded Jars. Step 2 will host in the Internet.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.
Rising Heroes is a card-based game server that allows players to use and trade cards in order to collect resources, develop skills, fight in battles and defeat their opponents through games organized in tournaments.
Bots Poker Rooms is a Javaserver enabling poker games between bots. Users can commit their bots, follow their stats, and so on. The front-office is web-based and the back-office is a daemon which makes the bots play together.