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BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
Just a very simple win tool to use in color correction.
Helps create several control points onscreen and shows their RGB value. Just an external eyedropper with unlimited control points basically.
I made this piece of software to engage in color correction within Adobe Premiere, which supports RGB and luma curves, but has no eyedropper, thus rendering curves tool unusable.
In case anyone else tries to use this tool - feel free to contact.
A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...