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Calculates victory odds for battles in Axis and Allies 1940 Edition. It takes into account the newly added units and rules in this release of the board game. Displays win/loss/tie percentages, IPC cost/loss, and remaining units. Requires Java
https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
Rolling thousands of dice takes time, but for a program it'll just take nanoseconds. With this tool, a fairly accurate estimation of outcome percentages can be found. This unofficial program is used specifically for World of Warcraft Miniatures.
The ISOCalc (Isometric Calculator Engine) is a class library for isometric plot games. The ISOCalc can be used as a calculator background for every game with different graphic front. (Special Thanks for OpenTTD Team)
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NZ Calc is a Calculator for NukeZone, it can calculate attacks/research/building, and it will also keep up with all the turns/morale/satelite power you gain, and use these for attacks/research/building, during calculation.
Various tools for the popular turn-based, browser-based, online massive multiplayer game "Star Fury". Features an advanced PHP-based attack and defense calculator, as well as other management tools still under development.
TitanGS Itself is not a game, but a combat calculator. The game consists of printable game pieces. In the future it will all be on computer. The pieces come bundled here on sourceforge. TitanGS is not yet "Fun", but it is getting there.