Simple UI to test the effectiveness of a heuristic algorithm against the brute force method for path finding among an arbitrary number of arbitrarily placed points on a grid. This is an educational project, don't expect new and better methods.
ZoekO is a vintage game, originally coded by Joris Schoolmeesters for the Texas Instruments TI-83 calculator. The goal is to find the 'O' hidden in a grid of zeroes (these two characters only differ by 3 pixels on the TI-83).