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Simple Sokoban is a (simple) Sokoban game aimed at playability and portability across systems. It is written in ANSI C89, using SDL for user interactions. I developed it natively under x86_64 Linux, but it should compile just fine on virtually anything that has a C compiler and the SDL library.
This is a program inspired by the classical japanese video game
Mario Sokoban is a program (in french) inspired by the classical japanese video game of Sokoban published in 1982.
Your goal is to help Mario to move the boxes in the right places.
I've created 200 different levels!!!
This game is inspired from a C langage exercice that you can find in this wonderful website :
https://openclassrooms.com/fr/courses/1894236-programmez-avec-le-langage-c
Don't hesitate to sent me coments in order to improve it :)
Sources are available in : https...
This is ATARI XE/XL game ported to Linux. This game was very popular and was one of the greatest ATARI games. You can see similarities to sokoban, but this game has more features like shooting, unfriendly animals.... SDL, SDL_image, SDL_mixer and SDL_ttf
Sonic Sokoban est un jeu de casse tête réalisé par Rygel Louv "Ghost Hunter" ( Membre trés actif de la Communauté Absfoftcorp ) .
Le jeu est publié par Absolute Software Corporation (http://absoftcorp.com/) sous licence GPL.
En effet le code source du jeu est diffusé sur le site pour permettre à qui le souhaite de l'étudier, l'améliorer ou le modifier à sa guise à condition de ne pas le commercialiser et de citer l'auteur.
Sonic Sokoban est inspiré du tutoriel programmation en...
Easy to manage installer program from source code. It differs from a similar order that he client / server. It has 3 interface KDE, ncurse and cli version.
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CaraMush is a text based caramail client for linux written in C, it use ncurse, pthread and glib... With this software you can chat on Caramail server. It look like BichtX.
Have You ever played ROBBO or LASERMANIA on ATARI 65XE ? No? Have You ever played SOKOBAN or similar 2d logic game ? Yes? So.. the Toxic Project to create a 2d logic game engine and game on it. Main goal of the game is to think and think and think:)
- Plattform: amd64 and nvidia GeForce with shaders - Goal: Assembler with object-orientated paradigma with the ability of massive parallel calculation - Has its own bootloader and its own rudimentary os with a ncurse like editor