Showing 5 open source projects for "shooter cloth physics"

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  • 1

    D2X-XL

    OpenGL port of the classic 6dof 3D shooter Descent

    D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
    Downloads: 3 This Week
    Last Update:
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  • 2

    C.R.G. Zombie Buster 2: Annihilation

    P.C. shooter, driving game

    Shooter, driving game for P.C. created using: Irrlicht 1.7.1 ( rendering engine ); Bullet Physics - 2.77 + Bennu Wrapper; IrrAI 0.5; IrrKlang 1.3.0 ( sound ); System requirements are pretty low: ~ 256 MB RAM / 64 MB RAM ( video ); > 250 MB of HDD space;
    Downloads: 2 This Week
    Last Update:
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  • 3
    This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
    Downloads: 0 This Week
    Last Update:
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  • 4
    A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
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    Downloads: 0 This Week
    Last Update:
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  • 5
    The Manhattan Project aims to build a 100% GPL sourced First-Person-Shooter game set in a futuristic environment with advanced physics to provide for a breathtaking multi-player experience.
    Downloads: 0 This Week
    Last Update:
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