Showing 8 open source projects for "scene graph"

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  • 1
    Floyd is a collection of 3D libraries, mathematics and scene libraries and utilities. The main parts of it are geometry library Elea, OpenGL scene graph library Miletos and posing application Khayyam.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Quesa

    Quesa

    3D rendering and scene graph library (moved to GitHub)

    High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    ...The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation, which takes full advantage of the accelerated drawing capabilities in the hardware. PHIGS is a higher level API than OpenGL that works with a hierarchical scene graph. Models are built up in a Centralized Structure Store (CSS), a database containing the drawing primitives and their attributes (color, line style, etc.). CSSes cand be shared among a number of views, known under PHIGS as a workstation. PHIGS is defined by the ISO standards ISO/IEC 9592 & 9593. Open PHIGS provides a library for C.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Oscal is an engine for evaluating sequence graphs. A sequence graph is like a scene graph but allows the user to position objects in the temporal dimension.
    Downloads: 0 This Week
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  • 5
    An object-oriented 3D game engine with many features as: shader driven renderer, scene graph, game object management, resource management, input system. The engine is designed with ease of use and flexibility in mind to support different types of games.
    Downloads: 0 This Week
    Last Update:
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  • 6
    2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
    Downloads: 5 This Week
    Last Update:
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  • 7
    Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
    Downloads: 1 This Week
    Last Update:
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  • 8
    LodeStone is a framework to allow 3D model file loaders to be written in such a way that they can be reused with a variety of scene graph API's.
    Downloads: 0 This Week
    Last Update:
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