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A library in C++ for creating old-school graphic tiles.
An SDL-based library in C++ for creating old-school graphic tiles/characters. Especially suited for roguelike games and nostalgic programmers. Visit the blog for more information:
http://xtiles.blogspot.com/
GeoQuadTree is an open format for storing georeferenced images on a filesystem. It is based on image tiles, compressed in PNG format, and organised in a hierarchical structure of folders. This project also includes software to server the images.
The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.