Showing 25 open source projects for "map editor"

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  • 1
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Galaxy Forces V2

    Galaxy Forces V2

    A 2D multiplayer space shooter game

    A 2D multiplayer space shooter, inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are 50+ levels and a map-editor included. Global hi-score and achievements with replays on the website. The game plays on Windows, Linux and Mac.
    Downloads: 4 This Week
    Last Update:
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  • 3
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen...
    Downloads: 0 This Week
    Last Update:
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  • 4
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    ...Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game mode (such as colorwar (think liquidwar)) To pick up items press F. To enter vehicles/mountedguns press F. ...
    Downloads: 12 This Week
    Last Update:
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  • 5
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 7 This Week
    Last Update:
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  • 6
    Uncap

    Uncap

    Map Caps Lock to Escape or any key to any key

    ...This tool was written for users of vi/Vim editor who like to map their Caps Lock key to Escape key for convenience. Map any key to any key, multiple keys to other keys, or disable keys using command line arguments. No additional file or script is required. It is a single-file executable. It is very lightweight. The executable is only about 100 KB in size. It occupies less than 1 MB of memory and negligible CPU while running.
    Downloads: 0 This Week
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  • 7
    ADiKtEd (Another Dungeon Keeper map Editor) is a text-based map editor for Dungeon Keeper, a game released in 1997. It can be used to create a map from the very beginnings, or to tweak maps created in Official Editor.
    Downloads: 0 This Week
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  • 8
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 9
    This 2D Map/Game editor creates custom formated 2D maps that can be used in my 2D engine. You can create differnt kinds of 2D games like a breakout clone or a pac-man clone. This is written in c/c++ using the Win32 API/GDI and using the wxDev-C++ IDE
    Downloads: 0 This Week
    Last Update:
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  • 10
    Minox is a RPG game for Linux, much like the games for the 16-bit consoles in the late 90\'s. It has a Java based map editor where you can draw worlds for the game. The fights are turn based an occurs both on the map or in the 3d dungeon.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Solis is a 2D action/adventure open source game in the style of Zelda, Terranigma or Secret of Mana for the SNES. The game comes along with a map editor with a built-in scripting language, image and directory handlers which allow for easy modificatio
    Downloads: 0 This Week
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  • 12

    Sword and Magic, SDL tile map editor

    http://www.jingluntianxia.com

    It's a RPG SDL map editor.It use SDL only, no gtk/qt. http://www.jingluntianxia.com
    Downloads: 0 This Week
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  • 13
    Eldritch is a first-person view, turn-based, party-based RPG similar in form to the games of the Wizardry series. Included with existing game content is a map editor with basic scripting abilities (and plaintext datafiles): this can be used as an engine.
    Downloads: 0 This Week
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  • 14
    A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
    Downloads: 0 This Week
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  • 15
    This is arcade game, written in ANSI C, using SDL library and running under both: linux and windows (but should also run under another systems). As in that games, you're a `hero' and must save the world, or something like ;) You have also map editor.
    Downloads: 0 This Week
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  • 16
    GBA Map Editor written in C using GTK to interpret GBA tile/palette data to allow a graphical method of creating large maps for GBA games.
    Downloads: 1 This Week
    Last Update:
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  • 17
    GmBaAp tile/map editor developed with and for GNU/Linux.
    Downloads: 0 This Week
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  • 18
    The SEdit version2 map editor for ARC
    Downloads: 0 This Week
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  • 19
    This project provides tools to ease playing MUME, a Tolkien-based MUD. Currently available :<br> - mapper, a map editor (Successor of Gray's)<br> - two MUME clocks (C and PHP)
    Downloads: 0 This Week
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  • 20
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 21
    Quest is a powerful, cross-platform, 3d map editor for Quake and Quake-based games, supporting among others Quake 1-3, Halflife and Sin.
    Downloads: 0 This Week
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  • 22
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 23
    Height Map Editor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.
    Downloads: 1 This Week
    Last Update:
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  • 24
    Map editor for the Quest for the Lost Pudel.
    Downloads: 0 This Week
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  • 25
    This is a game inspire by Mario games, it is a Mario-like game. It features a lot of maps, a map editor and other common features like saving game. Wanna play a nice Mario-like game? Then have a try ;) .
    Downloads: 0 This Week
    Last Update:
    See Project
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