Showing 8 open source projects for "emscripten"

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  • 1
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 16 This Week
    Last Update:
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  • 2
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ...It adds numerous quality-of-life improvements such as VoIP support, AVI demo capture, improved console completion and history, and optional Ogg Vorbis support. ioquake3 also improves portability and maintainability by supporting x86_64 on Linux, MinGW builds on Windows, and various other operating systems, and even provides web support via Emscripten.
    Downloads: 6 This Week
    Last Update:
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  • 3
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 3 This Week
    Last Update:
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  • 4
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    ...Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of entities every frame. Supports entities with hundreds of components and applications with tens of thousands of archetypes. Automatic component registration that works out of the box across shared libraries/DLLs. First open-source ECS with full support for Entity Relationships! ...
    Downloads: 2 This Week
    Last Update:
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  • 5
    Unreal Speccy Portable

    Unreal Speccy Portable

    Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT

    Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    libCEED

    libCEED

    CEED Library: Code for Efficient Extensible Discretizations

    libCEED provides fast algebra for element-based discretizations, designed for performance portability, run-time flexibility, and clean embedding in higher-level libraries and applications. It offers a C99 interface as well as bindings for Fortran, Python, Julia, and Rust. While our focus is on high-order finite elements, the approach is mostly algebraic and thus applicable to other discretizations in factored form, as explained in the user manual and API implementation portion of the...
    Downloads: 8 This Week
    Last Update:
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  • 7
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs. It supports rendering through OpenGL and handles audio and input using platform-specific solutions, providing a comprehensive example of system-level game architecture. The codebase is structured into clear layers, including platform, game logic, and rendering, offering educational insight into how these components interact in a real-time application. ...
    Downloads: 0 This Week
    Last Update:
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  • 8
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    This project is an experimental fork of Vim editor by @rhysd to compile it into WebAssembly using emscripten and binaryen. Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window) are supported. ...
    Downloads: 0 This Week
    Last Update:
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