Showing 4 open source projects for "earth quake modules"

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  • 1
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    ... were removed to reduce the complexity of the codebase and make the process of creating new games on top of the engine easier and faster. Removal of overly specific gameplay code, such as enemies and weapons. Merge of modules into a single package. No more DLLs, just a single executable for client and another for server. qengine stands on the shoulders of giants from the Quake II community. The code is built upon Yamagi Quake II, which itself contains code from other amazing projects.
    Downloads: 1 This Week
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  • 2
    CPSeis is the open-source version of ConocoPhillips' former seismic processing system. Uses Fortran 90 and C/C++ layers for I/O. The new system was designed using an MPI-parallel model and works well on Linux clusters or on individual workstations.
    Downloads: 0 This Week
    Last Update:
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  • 3
    open_data_assimilation
    Generic data-assimilation toolbox written in java, with native (c and fortran) libraries for high performance computing. Provides tools to couple to your own model and a wide range of algorithms, ranging from parameter calibration to Kalman filters.
    Downloads: 0 This Week
    Last Update:
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  • 4
    The LuSeismo project provides modules for the Earthworm project to capture analog seismometer data w/linux. The project also provides GUI interfaces used in the Loyola Physics Department for several labs, utilizing these seismometers as educational tools
    Downloads: 0 This Week
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