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Win32 hosted tools to cross compile to DJGPP v1 (go32) for MS-DOS. Now includes GCC 1.27 aka the first version available to support the i386 processor.
DoomRL port to Android.
https://drl.chaosforge.org/ -- DoomRL homepage
https://sourceforge.net/projects/libsdl-android/ - SDL Android port
https://github.com/rumly111/doomrl and https://github.com/rumly111/fpcvalkyrie -- modified DoomRL sources to run on Android
Doom MetaMod (DMM) is a Doom3 modification that acts as a node between the engine and game mod, allowing plugins to be loaded which can change normally inaccessible game behavoir or add new functionality.
wmQStat is a dockable front-end to qstat by Steve Jankowski, a popular command-line monitor of lots of Internet game servers, i.e. Quake/W/2/3, Hexen2/W, HL/CS/HL2, Tribes/2, RtCW, UT200x, DooM3, FarCry, to name a few (this list is by far not complete).
OLSR-OLOD is a part of the Open Libraries of Doom project. It provides a POSIX-based C-language library for implementing and interfacing with Optimized Link State Routing (OLSR) mesh networks, as defined in RFC 3626.
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.