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mGTK is glue code to make GTK+ accessible from Standard ML. This provides a convenient way for SML programmers to add GUI features to applications.
mGTK should work on all platforms where both Moscow ML and GTK+ are supported.
YAPICCC - Yet Another PIC C Compiler - it's a command-line C compiler developed to build programs to Microchip PIC devices. Please visit the project Home Page for more information.
DVD/CD UDF disc drive tools, esp. for the Iomega RRD (aka Iomega REV) drive. Usability patches for UDF mkfs and fsck. Commentary for the lk MMC and UDF source code. cvs co tarballs for firewalls that defeat CVS. Links, FAQ's, troubleshooting hints.
"Web Test Tools" is an open source project which provides tools for different kind of testing such as unit tests (JUnit), and different kinds of tests for applications. Additionaly you can download here good implementation of internet protocols in Java.
B2C is a BASIC-to-C language translator/compiler for the Cybiko Handheld Computer for Teens. It takes BASIC source code and emits C source code. The BUILD task simplifies gathering of graphics, sounds, and other resources to create a complete application.
Vim4J is a new fork of the Vim code with a GUI implemented in Java AWT code. The main project goal is to provide not only a standalone Java-based GUI Vim application, but to also provide an Vim component suitable for embedding into a Java-based IDE.
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Ruby Inline's 13+ releases has been fully migrated to http://rubyforge.org/projects/rubyinline/ Please go there for more information. It just seems to work better over there. :/ (just click home page above)
JCom is a bridge library between Java and Com to enable COM object access from Java classes.
Example: Creating an Excel worksheet, or using Visual Basic COM application from a Java application. See also this alternative http://com4j.kohsuke.org/
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtual machine byte code for faster execution.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
Aims to create a modular code base for window manager development. (Not to write yet another window manager) Instead it is a means for others to do so, easing policy experimentation and centralising maintenance efforts when window managers
are abandoned.
IMA2 Simple command-line editor of binary files (images, object filers, byte code, etc). More sofisticated that F4 option in FAR. More simple that GUI hex editors. Can be useed as command-line utility in scripts.
Lua for PalmOS is a port of LUA 5 to the PalmOS plataform.
Currently working on a alpha 2 version...
You already can download alpha1 and alpha2 versions.