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galsC is a compiler for a new language (based on nesC, which is based on C) to support the TinyGALS (Globally Asynchronous, Locally Synchronous) programming model. This compiler is designed to work with the TinyOS project.
A modification of the Quake 1 engine.
To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading.
OpenGL Depth Of Field/Anti Aliasing/Motion Blur
The library and specification documents associated to the xaint text format. Xaint is similar to XML and INI. Full unicode support. Stream and tree parsers are available in ANSI C code.
Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
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A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
This code generates SURBL zone files, used to block spams based on message body URI domains which have been previously reported to SpamCop. SURBL is currently used by SpamCopURI, a SpamAssassin 2.63 plugin. Spam is well-marked with few false positives.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
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A microkernel operating system distribution offering (among other things) very low hardware requirements, full and easy portability and easy-readable sourcecode.
SDCC-M08 is a Freeware, retargettable, optimizing ANSI - C compiler. New port for Motorola 68HC08/68HC908 processor family, a side branch of the original SDCC. It generates RAM sparing reentrant code, different from root SDCC. Distributed under GPL.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
Evil Pandy 3D - an overhaul of Duke Nukem 3D using the sourcecode provided by 3DRealms. The objective of is to improve upon the interface and gameplay, and to apply these changes to a new game in Duke style. -- It`s not a mullet. It`s a skullet.
CORBA for PHP is a PHP Extension to use CORBA objects in PHP5(Zend Engine 2). It uses MICO as its ORB and will also provide an Idl-to-PHP language mapping specification and compiler.
For a PHP4 CORBA support look at the great Universe-phpext.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your sourcecode.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer
Code Beautifier is a tool to beautify your code. Make your code more clear and understandable. It intents to support variouse computer languages. Sush as C, C++, Perl, shell, awk, BASIC etc.
The easiest way to seamlessly integrate the Lua scripting language into any C/C++ project. CaLua allows you to expose C structures and functions to Lua scripts, and expose Lua functions to C programs, with the use of a few simple C functions.
Software PLC using Instruction List language as described in IEC-1131-3 for RT-Linux.
This project is a part of the diplomas thesis on CTU FEE (http://dce.felk.cvut.cz)