A cross-platform, cross-compiler, cross-CPU C header library for programming with SIMD instruction sets. X86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC, WMMX ARM GCC, and software emulated SIMD are supported.
"Web Test Tools" is an open source project which provides tools for different kind of testing such as unit tests (JUnit), and different kinds of tests for applications. Additionaly you can download here good implementation of internet protocols in Java.
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B2C is a BASIC-to-C language translator/compiler for the Cybiko Handheld Computer for Teens. It takes BASIC sourcecode and emits C sourcecode. The BUILD task simplifies gathering of graphics, sounds, and other resources to create a complete application.
C! is a smart preprocessor for C/C++, which helps resolving cumbersomeness and untidiness, bridges between different standards and provides several very powerful extensions to C and C++.
Ruby Inline's 13+ releases has been fully migrated to http://rubyforge.org/projects/rubyinline/ Please go there for more information. It just seems to work better over there. :/ (just click home page above)
JCom is a bridge library between Java and Com to enable COM object access from Java classes.
Example: Creating an Excel worksheet, or using Visual Basic COM application from a Java application. See also this alternative http://com4j.kohsuke.org/
LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
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wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the sourcecode to virtual machine byte code for faster execution.
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
Aims to create a modular code base for window manager development. (Not to write yet another window manager) Instead it is a means for others to do so, easing policy experimentation and centralising maintenance efforts when window managers
are abandoned.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
cdg123 is the code name for the free CD+G project. It aims to create the needed tools for the playback and creation of CD+G content under the free GPL-2 license. First stage is to create a decoding library.
NunniFSMGen generates a FSM (Finite State Machine) in Java, C or C++ starting from a transition table. NunniFSMGen cleanly separates logic from implementation by using a modified version of the state pattern, easing the development process!
PENGL is a PENGEOM geometry viewer written in C using OpenGL. PENGEOM is the geometry description routine coming with Penelope (Monte Carlo code for simulation of electron, positron and photon transport).
A linux kernel driver for lirc (http://www.lirc.org/) to support the USB StreamZap PC Remote (http://www.streamzap.com/).
NOTE: This code is now deprecated in favour of the lirc_streamzap contained in lirc 1.7.1 and higher.