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The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
A small net-game with 2 teams running throught a
layrinth to find the startroom of the other team.
The first team in the other startroom wins.
There would be features like:
chat with other players, colleting points,
view a lab-map, set orientationpoi
Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
Hardware Simulation and Vitualization Environment: Unfortunately I have lost my source code in a freak accident (My roommate dropped a bed onto my laptop) for this project. Please be patient and visit http://devsoft.ath.cx/crisis for more information.
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Particle Toy is an Lua extended particle systemsimulationsystem. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
The SESAME (Simulation of Embedded System Architectures for Multilevel Exploration) software system is an embedded system co-simulation environment and research tool which implements the ideas of the SESAME project at the University of Amsterdam.
The Tomographic Image Reconstruction Interface of the Universite de Sherbrooke (TIRIUS) is a Qt-based user-interface software for reconstructing 3D images from data generated by real apparatus or generated by the GATE Monte Carlo simulator.
GGOS is a Graphical Simulator of the gravity interaction written in C. It provides a real-time tracking of the orbit and the user can interact with the universe with a lot of function. There is 2 different version:1(fast)with X11 2(slow)written with GLUT
Noemol is a graphical program for calculation of multi-spin nuclear Overhauser effects (nOes) in nuclear magnetic resonance (NMR) spectroscopy, it is a valuable tool for scientists involved in structural biology and chemistry.
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Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
glAnts-mech - This project is a combination mech game and simulation that will allow you to interact with simple artificial ants. Once you provoke them, they will send fire ants out to protect the nest. Kill the ant mech bots.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
MGOS3 a small OS currently under development, MGOS3 is aimed at the IA-32 architecture, currently it is distributed in the form of .x COFF executables, which are used with a 1_44 floppy image for simulation or writing to a floppy disk for execution
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
DSR-UU is an implementation of the Dynamic Source Routing protocol that runs in the Linux kernel or in the ns-2 network simulator. It was originally created at Uppsala University, hence the UU.
N-sim is a framework for studying and developing wireless sensor networks. It emulates the computation of sensor platforms, simulates the wireless communications, and allows plug-in models for source detection simulation. Intended for cluster computing.
Comsyste is a utility for evaluating the fairness of combat systems for computer games by running simulations of fights under the given combat formulae.
Paradise is a multiplayer battle simulation game with a Star Trek theme. It is an enhanced version of Netrek with support for up to 32 players in an expanded galaxy with new ship types, weapons and resources.
The VSC_module is a plug-in to the commercial groundwater flow simulation with FEFLOW (Finite Element Flow System). The VSC_module is specialised on wetlands, and realises a variable storage coefficient for saturated transient flow.
Spice+ is a general-purpose circuit simulation program, based directly on SPICE 3F.5 from the University of California (Berkeley). An improved version of Spice for DOS, Windows and Linux. http://spicep.sourceforge.net
SCADA(Supervisory Control and Data Acquisition)system based on Scilab,include Serial,OPC,Modbus,Mysql,TCP/IP interface, and PID simulation, FUZZY control and ect...