Showing 173 open source projects for "java 8 64-bit"

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  • 1
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
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  • 2
    Project to create 64bit virtual CPU in Gambas, a 64 bit assembler in for the CPU and then port C to it, and then scripts to port GNU/Linux to it. The aim is to run 64 bit Linux on common 8/16/32 bit CPUs in applications where speed is not an issue.
    Downloads: 0 This Week
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  • 3
    Midea is a robust c string api set with regex support, handling fixed width 8 to 64 bit character sets at runtime (no recompilation is required). Initialization routines convert multibyte encodings such as utf8.
    Downloads: 0 This Week
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  • 4
    A project to develop in C a command line based assembler/simulator for 8 bit microprocessors used in bare embedded projects. Currently, the motorola 6502 and intel 8051 are supported. Support for other microprocessors may be added.
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  • 5
    BlitPixie is a collection of optimized software blitters, written in assembly language or normal ANSI C. They perform a lot of normal pixel moving operations, and all work in 8/16/32-bit depth.
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  • 6
    IMAVR is Atmel AVR 8-bit RISC chip emulator for UNIX. You can run your code before programming to chip. Embedded simple debugger and disassembler. Emulate wide range of AVR chip, wide range of their modules: EEPROM,USART, timers and so on.
    Downloads: 0 This Week
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  • 7
    Multisystem console emulator. Currently emulates NES (8-bit) and Sega Master System.
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  • 8
    PocketClive is a PocketPC emulator for some of the classic 8-bit computers from Sinclair Research Ltd.
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  • 9
    Openmark will be a Open Source benchmark that will have 32/64 bit options for video rendering tests on X11 as well as HD speed, FSB, etc benchmarks. Also many tools like: temp monitor, speed control, etc.
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  • 10
    ANSI C Cross-Compiler for 8/16-bit platforms
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  • 11
    OpenTCP is a highly robust and portable implementation of the TCP/IP and Internet application-layer protocols intended for those who want to implement TCP/IP functionality in truly resource constrained environments (8/16-bit MCUs).
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  • 12
    webplay creates from a collection of mp3s and Ogg-Vorbis files (directory or database) a web-based jukebox with support for multiple independent streams. it also maintains control over the stream and can change codec/bit-rate, skip or goto a track, etc.
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  • 13
    Mandel is a command-line program for generating Mandelbrot set fractals - support for Julia sets is coming soon. Output is in the form of 8 bit greyscale Device Independent Bitmaps, which can be readily viewed with many common graphics programs.
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  • 14
    yDecoder for usenet messages. An 8-bit crc-checked multipart-friendly replacement for uuencoding multipart binaries for newsgroup publication. This results in smaller files with more reliable transmission. This version is specifically Linux-friendly
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  • 15
    OpenSEED is open source implementation for SEED, the 128-bit Symmetric Block Cipher which is used widely among Korean Financial & Banking Companies. OpenSEED will implement TLS over SEED, also.
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  • 16
    TuxNES is an emulator for the 8-bit Nintendo Entertainment System that runs under Linux and FreeBSD on i386 machines. It supports a wide variety of graphic displays, sound modes, nifty features, and, of course, NES games.
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  • 17
    Liquorice is a multithreaded SASOS for use in embedded systems (8 bit and up). Includes a small but working IP/ARP/ICMP/UDP/TCP stack with SLIP, PPP and Ethernet support.
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  • 18
    BP-Tools

    BP-Tools

    Set of useful tools for payment service development

    The BP-Tools set consist from applications supporting EFT testing, benchmarking and transaction service development. BP-Tools suite currently consists of following three components: - BP-CCALC: Cryptographic Calculator - BP-CardEdit: Thales P3 Input/Output file editor - BP-EMVT: EMV Tool - BP-HCMD: Thales HSM Commander
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  • 19
    Sega 8-Bit Emulator programmed in C
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  • 20
    A pure C AES implementation for 8-bit microcontrollers.
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  • 21

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
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  • 22
    The RSR is just one more tool to manage software. This was designed primally for the LFS "distribution", but was grown a bit firther.
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  • 23

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
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