Search Results for "python windows ui" - Page 57

Showing 1484 open source projects for "python windows ui"

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  • 1
    SoGui est un toolkit graphique C++ multiplate-forme (Windows/X11). SoGui permet donc de créer des interfaces GUI de façon portable sur Windows, GNU/Linux, *BSD, etc. SoGui est aussi utilisable en C et en Python.
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  • 2
    This project will design a CAD engine architecture which allows algorithms to be designed using Python and a robust GUI architecture.
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  • 4
    BtXmms is a simple program that permits to control your xmms mp3 player via bluetooth with whatever mobile device that is provided of a JVM and bluetooth (such as Nokia 6630 ecc) .
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  • 5
    The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
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  • 6
    Android[tm] SDK development is for those who have a dream mobile device in mind and have the potential to contribute to the development of the same at various levels. http://www.openhandsetalliance.com is promoted by Google & other industry giants.
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  • 7
    Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
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  • 8
    PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
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  • 9

    Labcoat: Cleanroom Apps for SuperWikia

    Labcoat; the VHDL graphic emulator.

    Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.
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  • 10

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
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  • 11
    A matchmover software.
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  • 12
    Ayin project aims to create new generation graphics system for embedded Linux systems. Includes a composite windows server based on OpenGL ES, a core client library and a native widget toolkit based on vector graphics (cairo).
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  • 13
    Configurable/Extensible Log Analyzer Tool for Windows
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  • 14
    GDI# is a kind of GDI which can be used in both linux and windows, it provides numbers of classes and libraries to share the way to develop software. In both text and graph mode, GDI# supports a serial of functions to develop graphic programmes.
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  • 15
    Coypu is an abstract layer, graphic widgets implementation. It is written in C and is highly portable to most architectures and software/hardware backends (X11, Directfb, GLUT, SDL, WIN32). Being fast and light, it's mainly targeted at embedded devices.
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  • 16
    This is Q3-Geoball actually a Quake 3 Arena MOD
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  • 17
    losQuake II is a no-frills rebuild of the Quake II code, compatible with retail clients/servers.
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  • 18

    emotion Media Center

    A free open source platform independent multimedia application.

    emotion Media Center is a free open source platform independent multimedia application running on top of a multimedia system like a HTPC. You can use it to watch television, play movies, listen to music, manage your media content and many more. It is based on a module orientied design which provides a flexible and customizable way to fit anyone's requirements and to support a wide variety of features and applications.
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  • 19
    Smartphone simulator for MediaTek
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  • 20
    MetroRider2 is the simulator of the Russian underground.
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  • 22
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 23
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
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  • 24
    Bloods-Crips is a multiplayer FPS (First Person Shooter) based off id Software's Quake II engine. The game is a standalone (not a mod) and aims to be as realistic as possible, and more or less follow Counter-Strike.
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  • 25
    HwGUIse is the second edition of hwGUI, a project started by Alex Kresin as a cross-platform GUI library for Harbour, written on C and Harbour.
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