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The openwince project collects free (open source) software tools, modules, applications, drivers, and so on for Windows CE platform developers. Some of the modules are usable outside Windows CE development environment and are platform independent.
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visual studio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
A Gnutella servent (server/client). Written to run cross-platform - Windows and (POSIX) UNIX. Modular UI - command line shell now, Win32 and X-Windows GUIs soon. Tries to use open source dev tools.
SDL for GP32.
SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer.
The GP32 is a Korean handheld console.
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A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
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A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
The Sentry tools provide host-level security services for the Unix platform. PortSentry, Logcheck/LogSentry, and HostSentry protect against portscans, automate log file auditing, and detect suspicious login activity on a continuous basis.
hIDE is an Integrated Development Environment (IDE) for C++, C & Java based application programming. It is currently being developed on the Linux platform with plans for an eventual port to Windows.
dev-env is a console based build environment. It aims at making the build process compiler and platform independent. It allows to compile/link/etc. your project(s) without modifications on all supported platforms and with all supported compilers.
We are currently developing our embedded TCP/IP modules, industrial ethernet systems and wireless platform for system control and data acquisition. Our main development environment is Linux and GNU tools like GCC (ASM, C, C++) and Python.
This project aims to create an applet and panel tools to manage a wireless interface card, such as IEEE 802.11 cards. The development will focus on Linux, as
this is the most accessible platform, but will expand as we get access to more platforms
Set of useful tools for payment service development
The BP-Tools set consist from applications supporting EFT testing, benchmarking and transaction service development. BP-Tools suite currently consists of following three components:
- BP-CCALC: Cryptographic Calculator
- BP-CardEdit: Thales P3 Input/Output file editor
- BP-EMVT: EMV Tool
- BP-HCMD: Thales HSM Commander
A free, portable, cross-platform development environment, compiler, framework and tools aimed at easy and hassle-free portable application development.
InDE is going to be a platform independent C/C++ IDE based on the FOX-Toolkit. It will support managed projects using SCons. We're at planning phase at the moment, feel free to join the InDE-devel mailinglist to get information about the actual status.