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GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
This is a portable game library for make the game development easily for linux and windows. It works as SDL/OpenGL, but you can substitute the Drawing function for your own in the game or by some toolkit function
The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
NeoLoad is a very comprehensive tool if you are looking for a performance test tool for web applications and other applications
Continuous performance testing
Your applications are all built differently, but they all need to perform. NeoLoad simplifies and scales performance testing for everything, from APIs and microservices, to end-to-end application testing through innovative protocol and browser-based capabilities.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
The LowLevelLib is a win32 static Library representing a thin softwarelayer to directx and to the operating system windows. The library is easy to use and provides a stable set of functions to create a new 2D - Game.
A network-enabled old-school 2D fighting game engine. Players should be able to create their own characters, backgrounds and other add-ons and use them for off-line and on-line fights.
MLGame is a 2dgame library for OCaml built on top of SDL (OCamlSDL).
It features sprites, collision, video contexts, high level network, console, input bindings, widgets and video primitives.
Currently package includes some simple exaple games, an
MSCTIME is a streamlined online timesheet platform tailored for the construction industry.
Built for contractors and trades people working in the construction industry
Our customizable online timesheets adapt to diverse contractor and project needs. From intricate, large-scale endeavors to smaller projects, MSCTIME ensures precise time recording.
Kool Object-oriented Game Engine aims to be the best free 2Dgame engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
This is an powerfull and highly modifyable fully featured open source 2Dgame engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
KOF 91 is a 2D fighting game engine written in C with Allegro. It compile on Windows and Linux (maybe FReeBSD, Mac OS X).
User can configure the way the engine act easely.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
2D tilebased/networked game development libraries. Include functionality
for different configuration files (INI-style, XML) and IFF (ancient format
design from Electronic Arts). All is based on the Simple Directmedia Layer
and related libraries.
AllegroPro is a cross-platform 2Dgame programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
This will be a semi-2Dgame without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.
2D arcade-style anti-productivity tool (game) written in C, utilising the Simple DirectMedia Layer library for graphics and sound. Intended to be cross-platform (eventually - Linux first). Help Komi the Space Frog steal money from the forces of darkness!
Gatecrash is a multiplayer network capture-the-flag 2D top-view tank game similar to "Firepower" and "Return Fire". It is written in C using SDL as graphics/sound library.