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The Neuros 442 is a handheld, multimedia player . This manufacturer sponsored project is dedicated to porting Linux and making many product architectural decisions.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
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A production-quality music creation tool for Linux. It will be both a synthesizer, a MIDI sequencer, a tracker and a host to LADSPA and DSSI plugins, interoperatable with JACK, and use GTK+-2.X for the GUI.
tOfuS is an OS kernel with framework capabilities, in order for everyone to experiment on it. (was: A Music-Production oriented Operating System, for use in recording studios and live performances as a mixing desk and user-programmable DSP).
This project aims to develop a new kind of Content Distributiuon Network that uses a client's cache to reduce the load on the web server. Its like P2P radio for web sites and instead of broadcasting music, this system can be used to broadcast files from
gpQuake is a port of Quake1 to the korean handheld GP32.
It's based on the port PocketQuake (http://quake.pocketmatrix.com).
The initial port was done by Anders Granlund - big thanks to him!
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Fniggium is an open-source 3D first-person action/RPG computer game in development, using the DarkPlaces Quake engine. It is set in a history fantasy world with a balance between open-ended design and story-based gameplay.
Sonic-Rainbow is a Linux GUI DVD/VCD/Video File Player, CD Player, CD Ripper, MP3 Player, Ogg file player, Playlist Editor with HTTP CD/Album Lookup in one simple Linux KDE/Gnome/Xfce etc. application. Written by Gary Baker ( South Oz )
Lazy Audio Front End is a universal front end for playing media files.
Users will be able to associate any command-line player to play any audio format.
This will be accomplished using C/C++ with both NCURSES- and GTK-based interfaces.
IPv6 Multicast Internet Radio Station backed by a MySQL database, PHP webbased frontend, a seperate mp3 gatherer/indexer and the pride of it all: Radio.Unfix which sends your mp3's onto the internet using only one stream for unlimited listeners.
Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
DJ Jack is a free audio player suite for the JACK audio server and the GNOME desktop. It's main goal is to provide a simple and powerful set of programs to professional DJs playing at parties and clubs. Designed with simplicity and usability in mind.
A modification of the Quake1 engine.
To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading.
OpenGL Depth Of Field/Anti Aliasing/Motion Blur
The Linux Media Center (LMC) is an attempt to create a clone of Windows Media Player. It'll be having almost all the features of WMP and many more. It'll be play audio as well as video. It is being written using the GTK libraries and GStreamer.
OpenLyrics is a project to provide a free, open source database, software, and various access methods (such as SOAP) for integrating song lyrics into music applications.
[currently dead] a project to modify quake1 engine to take on \"web-server\" like abilities (such as interconnection, ad-hoc content, and the ability to run a number of maps of the same physical server).
A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game