Search Results for "java 3d renderer" - Page 3

Showing 93 open source projects for "java 3d renderer"

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  • 1
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 1 This Week
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  • 2
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
    Downloads: 0 This Week
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  • 3
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 4
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 22 This Week
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  • 5
    Drupe is a 3D renderer. It consists of some basic low-level routines which can be freely programmed and controlled via JavaScript. This makes Drupe kind of Emacs for graphics rendering.
    Downloads: 0 This Week
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  • 6
    Vendetta is used to manage and visualize distributed network testbeds. The monitor application visualizes network events in 3D. Vendetta also simplifies common testbed tasks such as pushing code to nodes, initiating experiments, and retreiving logfiles.
    Downloads: 0 This Week
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  • 7
    Minox is a RPG game for Linux, much like the games for the 16-bit consoles in the late 90\'s. It has a Java based map editor where you can draw worlds for the game. The fights are turn based an occurs both on the map or in the 3d dungeon.
    Downloads: 0 This Week
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  • 8
    COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
    Downloads: 2 This Week
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  • 9
    The Rise Of Prometherion is a new generation of Real-Time-Strategy games. It is the 3D-Addon to Realms of the Emperor (www.rofte-de).
    Downloads: 0 This Week
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  • 10
    A renderer for regular polytopes of arbitrary dimension.
    Downloads: 0 This Week
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  • 11
    SoftRenderer is a simple 3D software renderer. It's been written in C++ and its low-level graphics library is SDL. It's intended to be an introduction to software rendering: http://en.wikipedia.org/wiki/Software_rendering
    Downloads: 0 This Week
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  • 12
    An object-oriented 3D game engine with many features as: shader driven renderer, scene graph, game object management, resource management, input system. The engine is designed with ease of use and flexibility in mind to support different types of games.
    Downloads: 0 This Week
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  • 13
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 0 This Week
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  • 14
    Yogur is a an add-on to the OpenGL Character renderer, GLC for short. It provides additional GLC measurement metrics, convertion between string encodings and generic selection of font properties.
    Downloads: 0 This Week
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  • 15
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 16
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
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  • 17
    MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
    Downloads: 0 This Week
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  • 18
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
    Downloads: 0 This Week
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  • 19
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
    Downloads: 4 This Week
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  • 20
    Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
    Downloads: 0 This Week
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  • 21
    A multi-platform graphical network analysis tool
    Downloads: 0 This Week
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  • 22
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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  • 23
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 24
    This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
    Downloads: 0 This Week
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  • 25
    Openmark will be a Open Source benchmark that will have 32/64 bit options for video rendering tests on X11 as well as HD speed, FSB, etc benchmarks. Also many tools like: temp monitor, speed control, etc.
    Downloads: 0 This Week
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