Showing 382 open source projects for "java 3d game"

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  • 1
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
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  • 2
    Moog and Blith Kombat (or MBK for short) is a one-on-one or human-vs-AI 3D fighting game with cavemen and other such random characters. Graphics done with OpenGL, sound with OpenAL. MBK runs on Linux and Windows with a Mac port soon. Network play planned.
    Downloads: 0 This Week
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  • 3
    Blue Water is an open source 3D graphic and game editor . Support modify and create plugins.It consisted of 3d math , 3d driver, aux lib, core .. several sperated dll which can be used as a single module.
    Downloads: 0 This Week
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  • 4
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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  • 5
    MUS is a cards game with 4 players around a table. It is a spanish (basque) game. Easy to learn to play but hard to master. Important to decoy opponents. SUMUS is a server for such a game. Clients are also provided or in development.
    Downloads: 0 This Week
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  • 6
    OpenBaseball will be a text-based baseball simulation using real data of baseball players. I hope to make the game statistically accurate in reproducing past seasons. I want it to be as statistically accurate as Diamond Mind Baseball.
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  • 7
    Nautix is a 3D multiplayer game. You are a citizen in one of its worlds, spending your time with the construction of buildings and fighting against enemies. Note: There is a design change from 0.2.0 to 0.2.x
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  • 8
    A tetris-like game, but in 3D and with colors instead with different forms. Uses OpenGL and Glut so it should work on all platforms supporting those libraries. The program is derived of the Windows version of the game called Cybercube programed by me.
    Downloads: 0 This Week
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  • 9
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 1 This Week
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  • 10
    Development of low cost computer controlled manufacturing equipment and software for use in schools.
    Downloads: 0 This Week
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  • 11
    A series of files and programs created and developed in the process of learning to develop games
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  • 12
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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  • 13
    3d rendering and physics engine.
    Downloads: 0 This Week
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  • 14
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
    Downloads: 0 This Week
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  • 15
    Bloods-Crips is a multiplayer FPS (First Person Shooter) based off id Software's Quake II engine. The game is a standalone (not a mod) and aims to be as realistic as possible, and more or less follow Counter-Strike.
    Downloads: 0 This Week
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  • 16
    It'a a simple snake game but in 3D with a lot of new features and a new gameplay.
    Downloads: 0 This Week
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  • 17
    Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
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  • 18
    Spirits of Runeyard is a new concept of online graphics role playing game. It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.
    Downloads: 0 This Week
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  • 19
    3D game engine which will later on be used in a complete game development. The game engine will be using OpenGL as it's base drawing and rendering library being industry standard.
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  • 20
    Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
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  • 21

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
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  • 22

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
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  • 23
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
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  • 24
    Chapas videogame

    Chapas videogame

    3D turn-based bottlecap racing game with support for multi-players

    Chapas is an open source turn-based bottlecap racing game, with 3D graphics, where the players strategically control the racers with cards. A typical round of Chapas starts by dealing 9 random cards to each player. Each of these cards represents movement points for the different bottlecaps. Afterwards, an auction takes place, where the players use their money (an initially set amount, that accumulates over different rounds), to buy the bottlecaps better suited to each player's cards. ...
    Downloads: 0 This Week
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  • 25
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
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