Showing 6 open source projects for "turtle art programming"

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  • 1
    MarkovJunior

    MarkovJunior

    Probabilistic language based on pattern matching

    The MarkovJunior project is a procedural generation engine that uses rule-based systems inspired by Markov processes to create complex structures and patterns. It allows users to define transformation rules that iteratively modify a grid or space, producing outputs such as textures, maps, and architectural layouts. The system is highly flexible, supporting both deterministic and probabilistic rule application to generate diverse results. It is particularly popular in game development and...
    Downloads: 7 This Week
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  • 2
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code and configuration table can immediately see the modification effect, maximizing the speed of development and debugging, and facilitating hot updates during the operation phase. ...
    Downloads: 0 This Week
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  • 3
    ShuffleFastaSeq

    ShuffleFastaSeq

    This application can be used to shuffle sequences in FASTA format.

    ...The random permutation is obtained using a simple variation of the Fisher-Yates alghorithm implemented by Durstenfeld (https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle) ( Knuth DE. The art of computer programming: seminumerical algorithms. 3rd ed. Boston: Addison-Wesley; 1997). The input file contains one or more sequences in FASTA format. The number of shufflings (n) for each sequence can be set; by default n is 100. The output file contains n shuffled copies in FASTA format for each input sequence. For example (n=3): Input file: >a ACGGT >b GCCCATTC Output file: >a TCGAG >a CGAGT >a TGCGA >b CACTCCGT >b CCCGTATC >b CCTTCAGC
    Downloads: 0 This Week
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  • 4
    Phr0z3n.Cálibré

    Phr0z3n.Cálibré

    Art meets tech... your favourite artistic statement.

    Phr0z3n.Cálibré is a free app that provides you with images, produced using various combinations of primary and secondary colour mixes, that can be used: 1. as a tool for learning (about colours, and art itself). 2. as an inspiration for any artistic development. 3. simply as a vibrant colour reference/calibrator of any sort. In fact, any user can use it in any way they see fit.
    Downloads: 0 This Week
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  • 5
    An implementation of the language described in "Karel the Robot: A Gentle Introduction to The Art of Programming" by Richard Pattis et al. in C# with IDE's in WPF and Silverlight.
    Downloads: 0 This Week
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  • 6
    MixNet is a compiler of Mixal assembly language described in Knuth's "The Art of Computer Programming" for Microsoft.NET framework. MixNet generates .NET executable files. All source code is written in C#.
    Downloads: 0 This Week
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