Showing 59 open source projects for "space game"

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  • 1
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 2 This Week
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  • 2
    mslearn-tailspin-spacegame-web

    mslearn-tailspin-spacegame-web

    Code used in Microsoft Learn modules to support Azure DevOps

    The Tailspin Space Game Web project is a sample application created by Microsoft as part of its learning resources. It’s a web-based game application used in Microsoft Learn modules and documentation to demonstrate concepts such as Azure App Services, continuous integration and delivery (CI/CD) pipelines, and DevOps practices with GitHub Actions and Azure Pipelines.
    Downloads: 1 This Week
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  • 3
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    ...Thrive will encapsulate the player in the wonders of science and the universe, allowing them to manipulate the virtual world around them with editors to modify technology, culture, organisms, and entire solar systems. Seven stages are planned, Microbe, Multicellular, Aware, Awakening, Society, Industrial and Space, though for the moment we’re only focusing on the first of these.
    Downloads: 29 This Week
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  • 4
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 28 This Week
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  • 5
    Harmony

    Harmony

    Patching, replacing and decorating .NET and Mono methods

    Harmony gives you an elegant and high-level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned, SCP: Secret Laboratory and many more. If you develop in C# and your code is loaded as a module/plugin into a host application, you can use Harmony to alter the functionality of all the available assemblies of that application. ...
    Downloads: 15 This Week
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  • 6
    Galaxy Forces VR

    Galaxy Forces VR

    A space shooter game. Run either race or mission, defeat evil enemies.

    A space shooter VR game made with Unity. You are in control of a ship and the goal is to race against the clock to get the fastest time (race), or transport cargo to get the best score (mission). All done in a narrow space cave filled with evil enemies. Featuring interactive music, realistic physics and challenging game-play. There are 55 levels and players may have their best score for each level sent to the game website and the top players are displayed there along with their ranking. ...
    Downloads: 0 This Week
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  • 7
    Razer Cortex

    Razer Cortex

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    Downloads: 9 This Week
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  • 8
    Stars! Nova
    Stars! Nova is a clone of the classic 4X space strategy game Stars!. While nowhere near the functionality of Stars! quite a few features have been implemented so far. See the Nova web page for details.
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    Downloads: 5 This Week
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  • 9
    MarkovJunior

    MarkovJunior

    Probabilistic language based on pattern matching

    The MarkovJunior project is a procedural generation engine that uses rule-based systems inspired by Markov processes to create complex structures and patterns. It allows users to define transformation rules that iteratively modify a grid or space, producing outputs such as textures, maps, and architectural layouts. The system is highly flexible, supporting both deterministic and probabilistic rule application to generate diverse results. It is particularly popular in game development and generative art, where procedural content can enhance variability and creativity. The project provides tools for defining rules, visualizing outputs, and experimenting with different configurations. ...
    Downloads: 0 This Week
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  • 10
    rabcr

    rabcr

    2d game, creative, surival,

    ...In the end, maybe you build a rocket and go to unexplored space parts. Game has beautiful animations and original graphics.
    Downloads: 0 This Week
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  • 11
    Asteroids in C#

    Asteroids in C#

    Re-Creation of Asteroids (1979) in C#

    Asteroids (1979) recreated with love and TLC in C# ARROW KEYS LEFT+RIGHT TO ROTATE ARROW KEY UP TO THRUST ARROW KEY DOWN TO ENTER HYPERSPACE SPACE BAR TO FIRE ESCAPE TO EXIT In this project, you'll find my first pass of re-creating Atari's 1979 version of Asteroids entirely hand coded in C# - with (this is a compromise) minimal fixed asset dependencies of any kind other than code itself (eg no textures, no models, etc). The goal with this project is to re-create, from the ground up, a perfect replica of the experience of the original acrade game in C#. ...
    Downloads: 0 This Week
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  • 12
    Snake

    Snake

    Snake - classic!

    One of my favourite games, made by me. My first game!
    Downloads: 2 This Week
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  • 13
    Spiky Storm

    Spiky Storm

    Shooting & survival Game

    Life is not a bed of roses it is full of spike & struggle. As our life the goal of the game is to fight against the spike as long as you alive. Instruction: Press Arrow keys or A,S,D,W key to control the copter.Avoid the spikes & shoot them by pressing space. If the copter touches the positive balls then score will increase & score will decrease for the negative balls. Press Esc key to Pause the game. Licence for use: Spiky Storm is a freeware.
    Downloads: 0 This Week
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  • 14
    Space Invaders Remake
    "Hyperspace Pirates - Aliens Robbing Rum" is a 3D-remake of the classical arcade game Space Invaders. It is developed by six students at the KIT in Karlsruhe (Germany). Coded in C# it runs on Windows machines with XP or newer OS. Requires: DirectX 10, XNA 4.0 and .NET 4 framework. Project-Forum: http://studi-invaders.forumprofi.de/index.php
    Downloads: 0 This Week
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  • 15

    Time Travel sim

    Simple animation of a journey at light speed

    A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 16
    Imperium Galactica SGEditor

    Imperium Galactica SGEditor

    Save game editor for Imperium Galactica 1

    Save game editor for Imperium Galactica 1. You can modify a lot of data contained in saved game. The best part is that you can create unique single player free space conquest game by editing entire universe and all planets and reaserch settings and more. It's also a world editor.
    Downloads: 0 This Week
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  • 17

    SpaceWarriors

    A local multiplayer top-down space combat game

    A local multiplayer versus game where two players take control of spacecraft and engage in combat around a powerful black hole. Xbox 360 controller or other gamepad required for second player. Full source available at: https://github.com/zacharydwaller/Jetpax
    Downloads: 0 This Week
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  • 18
    RAMvader-DeadSpace

    RAMvader-DeadSpace

    A trainer (hacks!) for the game Dead Space.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-deadspace RAMvader-DeadSpace is an opensource trainer for the game Dead Space. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-DeadSpace uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. ...
    Downloads: 0 This Week
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  • 19
    Space Game: StellarScaping

    Space Game: StellarScaping

    3D Space Drone Battle Simulator

    Downloads: 0 This Week
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  • 20
    RAMvader-LittleFighter2

    RAMvader-LittleFighter2

    A trainer (hacks!) for the game Little Fighter 2.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-littlefighter2 RAMvader-LittleFighter2 is an opensource trainer for the game Little Fighter 2. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-LittleFighter2 uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. ...
    Downloads: 1 This Week
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  • 21
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Trine-EnchantedEdition uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. ...
    Downloads: 0 This Week
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  • 22
    RAMvader-Darksiders

    RAMvader-Darksiders

    A trainer (hacks!) for the game Darksiders.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-darksiders RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. ...
    Downloads: 0 This Week
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  • 23
    RAMvader-BioshockInfinite

    RAMvader-BioshockInfinite

    A trainer (hacks!) for the game BioShock Infinite.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-bioshockinfinite BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. ...
    Downloads: 0 This Week
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  • 24
    RAMvader-Aquaria

    RAMvader-Aquaria

    A trainer (hacks!) for the game Aquaria.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-aquaria AquaRipper is an opensource trainer for the game Aquaria. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. AquaRipper uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. AquaRipper is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 25
    Nova Lancer

    Nova Lancer

    Top down 2D Space Action Shooter

    Get behind the throttle of a fast paced space fighter as a gun for hire at Lancer Corp. Unlock missions and buy ships with newly acquired credits as you find out more and more how the universe isn't so friendly. [Source Requirements] XNA Game Studio 3.1 http://www.microsoft.com/en-us/download/details.aspx?id=39 Visual C# Express Edition 2008 go.microsoft.com/?linkid=7729278 [Binary Requirements] Xna Framework 3.1 Redistributable http://www.microsoft.com/en-us/download/details.aspx?...
    Downloads: 0 This Week
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