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.NET library to run C# code in parallel on the GPU through DX12
ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers!
Aims to enable researcher to tap in to mobile computing capability
This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources
A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to be yet designed)
Software agents will automatically manage the rest or resource management, sharing , cloning of tasks etc.
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An open source,platform independent,technical web programming language using MATLAB in background, that supports 3-Tier Architecture (Web-Business-DB) including Distributed Computing and Parallel Processing via remote procedure calls and web services.