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CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA.
On a future i'm willing to implemet a networking architecture to make this engineMMO-Directed.
A framework for creating MMO Games or simulations. The client written in C# and the server in erlang. An demo game("Atlantis") is also provided to show how things are connected. Server. The server is built in erlang/OTP.
Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.
Your applications are all built differently, but they all need to perform. NeoLoad simplifies and scales performance testing for everything, from APIs and microservices, to end-to-end application testing through innovative protocol and browser-based capabilities.
An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physics engine. Checkout the ForgeRealm project which we have now merged with.