Showing 12 open source projects for "java multiplayer lan"

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    DiIiS Project

    DiIiS Project

    Fully-functional open-source server implementation for Diablo 3

    ...It recreates much of the game’s backend infrastructure, including account systems, matchmaking, progression mechanics, and gameplay logic. The project supports a wide range of in-game systems such as character classes, item generation, quests, and multiplayer interactions, aiming to replicate the original online experience without requiring Blizzard’s official servers. It includes features like dungeon generation, artificial intelligence for enemies, and support for both campaign and adventure modes. The server is designed to be deployable locally or over LAN, enabling cooperative play in controlled environments. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 0 This Week
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  • 3
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 4
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 2 This Week
    Last Update:
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  • 5

    MCKami Classic Minecraft Server Software

    Non-Java Minecraft Classic Server Software

    Non-Java Minecraft Classic Server Software
    Downloads: 0 This Week
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  • 6
    DraughtsDotNet

    DraughtsDotNet

    Realization of board game "Draughts" containing various rules.

    This project is intended to realize the board game "Draughts", also known as "Checkers". As a task to fulfill the game must support various rules and game modes. It should also be possible to load new rules and on artificial intelligence based players at runtime. Therefor a framework will be published which allows everybody to do so. Beside the possibility for playing games on local devices, a multiplayer mode will be offered. Project is in beta state. Update(11/09/12): New version added...
    Downloads: 0 This Week
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  • 7

    Hiukuss-SAMP

    Just a repo for my filterscripts and includes

    This is a page for filterscripts created by me (Hiukuss) and gamemodes (includes too!) All files uploaded are in-fact Open Source due to the fact that I release the sources itself (rules on the SA-MP forums) I do not mind if you modify it for your own use, but please honor me, the creator and DO NOT REUPLOAD OR CLAIM AS YOUR OWN. I hope you understand :) ~Hiukuss
    Downloads: 0 This Week
    Last Update:
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  • 8
    A simple an easy to use Instant Messenger application to use on networked computers. Minimal to no setup required.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Lucky at Bingo's take at a Black Ops RCon tool. Supports kicking and banning, as well as custom map rotations for ranked servers. Provides multiple admin levels (super -admin, admin, etc.). An Android version is being developed (Lucky Rcon Lite)
    Downloads: 2 This Week
    Last Update:
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  • 10
    Killer Instinct is a 2D shoot-em-up tank game with Internet/LAN multiplayer support. Written in C# and uses .NET Framework v1.1 with Managed DirectX 9.0 with 2003 Summer Update.
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    Downloads: 1 This Week
    Last Update:
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  • 11
    Arcade, oldschool multiplayer and bloodshed. That's what the game Bloodmasters is about. Play with friends on your LAN or online and experience this oldschool top-down shooter.
    Downloads: 0 This Week
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  • 12
    With "RemoteShutdown" you can shutdown (halt, reboot) a computer over the LAN. In the first release only from a avm fritz.box.
    Downloads: 0 This Week
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