Showing 4 open source projects for "factory pattern"

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    HandyControl

    HandyControl

    Contains some simple and commonly used WPF controls

    Add a reference to HandyControl or search for HandyControl on the nuget. The mission of HandyOrg is to provide users with the easiest API possible. A simple factory source generator that enables the pattern to not violate the open-close principle. Some syntactic sugar for Wpf development.
    Downloads: 1 This Week
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  • 2
    LogoFX Client MVVM ViewModelFactory

    LogoFX Client MVVM ViewModelFactory

    Definition and implementation of view model factory pattern

    A lightweight framework for managing ViewModel creation and injection in MVVM-based applications.
    Downloads: 0 This Week
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  • 3
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    The Design Patterns Written in Unity3D project is a guide to implementing software design patterns specifically within the Unity game development environment. It demonstrates how common patterns such as singleton, observer, factory, and state can be adapted to Unity’s architecture. The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability. It emphasizes clean code practices and modular design, helping developers build more robust and reusable components. The project also explains the reasoning behind each pattern, making it educational as well as practical. ...
    Downloads: 0 This Week
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  • 4
    db-connection is an project based on Factory Pattern in .NET Framework 1.1 that provides the abstract layer for Developer to design an database independent application can be changed the at any movement
    Downloads: 0 This Week
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