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Chess Challenge is a programming competition framework that invites developers to create compact and efficient chessengines within strict constraints. The project provides a simplified chess environment and ruleset, enabling participants to focus on implementing decision-making logic rather than building a full engine from scratch. It is designed to encourage creativity and optimization, often limiting code size or execution time to push developers toward innovative solutions. ...
A simple tool to allow Chessmaster 10/11 bot customizations
This tool allows several bot customizations:
- Load all the chess engine settings
- Change avatar for any bot
- Analyse player's games to get:
* Player max elo
* Game style (aggressive, positional, etc.)
* Preferred opennings
- Choose the closest openning book for a player
- Save openning book based on player's game stats
- Automtically backup bot with with possibility to restore settings
Future improvements:
- Improve .pgn analysis using external engine or refined...
Anni is on free open-source C# UCI bitboard chess engine
Anni is on free open-source C# UCI bitboard chess engine. Now it is half-blank, but it definetely will implement: Alpha-beta PVS search, Bitboard chess representation, Null move
AmySharp is the C# version (stripped down) of the Amy Chess Engine hosted at https://sourceforge.net/projects/amy2/ originally developed by Thorsten Greiner.
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ChessAsin is an asynchronous chess server for on-line play following the rules of correspondence chess.
ChessAsin is also the name of the chess engine it uses.
It is developed in .NET, using WCF, and includes a Windows test client, created with XNA.
MonoChess is a gnome interface for play against xboard2 chessengines and in a future connect to ics servers.
It has a new very fast chessboard widget, and nice svg graphics.