Showing 17 open source projects for "3d animation"

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  • 1
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 2
    VRtist

    VRtist

    Virtual Reality tool for storytelling

    VRtist is a Virtual Reality tool for storytelling. Directors and artists can set up a 3D scene being immersed into the virtual world. That will allow them to have a better understanding of the 3D scene. This project is in alpha state and no longer developed. Do not use it to edit your production assets without a backup or you might break them. Import 3D objects and compose the virtual set. Naturally move around and find the best camera angles and depth of field. Use the record mode or keyframes...
    Downloads: 0 This Week
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  • 3
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern...
    Downloads: 1 This Week
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  • 4
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 5
    BHM File Format
    A generic hierarchical file format. BHM can be seen as the binary equivalent of XML. It allows flexible hierarchies of any type of data, in a platform-independent way. BHM however trades XML's readability for compactness and speed of processing.
    Downloads: 0 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 0 This Week
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  • 7
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog:...
    Downloads: 0 This Week
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  • 8
    Horde3D

    Horde3D

    https://github.com/horde3d/Horde3D

    Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Further development has moved to https://github.com/horde3d/Horde3D where you're also able to download new releases.
    Downloads: 0 This Week
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  • 9
    Bvh parse and 3d animation I public this here for inprove. If you want, you can inprove and all we can learn about. This project is a C# prot of the Bioviewer original project. The port is fully functional but with some bugs. Please contribute
    Downloads: 1 This Week
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  • 10
    3D modelling, animation and gaming app
    Downloads: 0 This Week
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  • 11
    Solid3D aims at being a truly comprehensive, industrial-strength integrated solution for 3D modeling, animation, rendering, post-production, interactive creation and playback.
    Downloads: 0 This Week
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  • 12
    ClutterFlow is a CoverFlow clone for the Banshee media player. ClutterFlow uses the Clutter toolkit to harness the OpenGL powers. For more info: http://gitorious.org/banshee-community-extensions/pages/ClutterFlow
    Downloads: 0 This Week
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  • 13
    iFACE
    Intelligent Facial Animation software for .NET
    Downloads: 1 This Week
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  • 14
    C# / DX9.0 Demo App/ Source Code 1/20/03 Modeling 3-dimensial functions, shapes such as spheres, cubes, and a fully animated wave-modeling simulation. Explores topics such as positioning lighting, cameras, shapes, windows interface, Font "Meshes"..
    Downloads: 0 This Week
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  • 15
    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
    Downloads: 0 This Week
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  • 16
    XNA Shader 3D Game Engine, it includes physics, Artificial Intelegence, Particle System. Bone Animation Blending, C# Scripting, Billboards, Compressed Content Directory or Virtual File System for Content.
    Downloads: 0 This Week
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  • 17
    Nefarious Online is based on Irrlicht 3d Engine and RunUO in the backend. It is an MMORPG compiling many elements of fable, zelda, the sims and ultima. it utilized cell shaded modeling and animation.
    Downloads: 0 This Week
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